Searched refs:advance (Results 1 – 8 of 8) sorted by relevance
/system/teeui/libteeui/src/ |
D | font_rendering.cpp | 92 Vec2d<pxs> TextFace::advance() const { in advance() function in teeui::TextFace 93 return Vec2d<pxs>(face_->glyph->advance.x / 64.0, face_->glyph->advance.y / 64.0); in advance() 180 pen += face->advance(); in findLongestWordSequence() 225 pen += face->advance(); in drawText()
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/system/core/libutils/include/utils/ |
D | Flattenable.h | 61 static void advance(void*& buffer, size_t& size, size_t offset) { in advance() function 66 static void advance(void const*& buffer, size_t& size, size_t offset) { in advance() function 77 advance(buffer, size, sizeof(T)); in write() 86 advance(buffer, size, sizeof(T)); in read()
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D | LruCache.h | 139 std::advance(mIterator, 1); in next()
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/system/teeui/libteeui/include/teeui/ |
D | font_rendering.h | 187 Vec2d<pxs> advance() const;
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/system/hardware/interfaces/suspend/1.0/default/ |
D | WakeLockEntryList.cpp | 131 std::advance(evictIt, -1); in evictIfFull()
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/system/iorap/src/perfetto/ |
D | rx_producer.cc | 639 std::advance(/*inout*/it, static_cast<size_t>(n)); in ReadFdToString()
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/system/chre/doc/ |
D | nanoapp_overview.md | 30 signature that is trusted in advance by the device manufacturer, and APKs must
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D | nanoapp_developer_guide.md | 222 make it difficult to estimate the memory usage in advance. Developers are
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