Searched refs:energy (Results 1 – 4 of 4) sorted by relevance
91 static inline float audio_utils_power_from_energy(float energy) in audio_utils_power_from_energy() argument93 return 10.f * log10f(energy); in audio_utils_power_from_energy()
132 const float energy = mEntries[idx].second; in dumpToString() local135 if (energy == 0.f) { in dumpToString()141 if (energy == 0.f) { in dumpToString()184 const float energy = mEntries[idx].second; in dumpToString() local186 if (energy == 0.f) { in dumpToString()217 cumulative += energy; in dumpToString()220 audio_utils_power_from_energy(energy / (mChannelCount * mFramesPerEntry)); in dumpToString()
3 …ackground applications on a lower power, always-on processor, with lower energy cost than what is …
130 # Create energy-aware scheduler tuning nodes