Searched refs:folder_name_ (Results 1 – 2 of 2) sorted by relevance
50 len += folder_name_.size(); // Folder Name in size()72 uint16_t folder_name_len = folder_name_.size(); in Serialize()74 for (auto it = folder_name_.begin(); it != folder_name_.end(); it++) { in Serialize()
41 std::string folder_name_; variable51 folder_name_(folder_name) {} in SetBrowsedPlayerResponseBuilder()