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/system/media/audio_utils/
Dlimiter.c38 float in_abs = fabsf(in); in limiter() local
39 if (in_abs <= crossover) { in limiter()
47 out = crossover + atan_approximation((in_abs - crossover)*factor)*ratio; in limiter()
58 if (in_abs < M_SQRT2) { in limiter()
60 out = ((A*in_abs + B)*in_abs + C)*in_abs + D; in limiter()