Searched refs:io_state_ (Results 1 – 2 of 2) sorted by relevance
122 if (io_state_ == READ_AHEAD_IO_TRANSITION::READ_AHEAD_FAILURE) { in GetReadAheadPopulatedBuffer()126 if (io_state_ == READ_AHEAD_IO_TRANSITION::IO_IN_PROGRESS) { in GetReadAheadPopulatedBuffer()134 while (!(io_state_ == READ_AHEAD_IO_TRANSITION::READ_AHEAD_FAILURE || in GetReadAheadPopulatedBuffer()135 io_state_ == READ_AHEAD_IO_TRANSITION::IO_IN_PROGRESS)) { in GetReadAheadPopulatedBuffer()148 while (!(io_state_ == READ_AHEAD_IO_TRANSITION::READ_AHEAD_BEGIN || in WaitForMergeToComplete()149 io_state_ == READ_AHEAD_IO_TRANSITION::IO_TERMINATED)) { in WaitForMergeToComplete()153 if (io_state_ == READ_AHEAD_IO_TRANSITION::IO_TERMINATED) { in WaitForMergeToComplete()157 io_state_ = READ_AHEAD_IO_TRANSITION::READ_AHEAD_IN_PROGRESS; in WaitForMergeToComplete()169 while (!(io_state_ == READ_AHEAD_IO_TRANSITION::IO_IN_PROGRESS || in WaitForReadAheadToStart()170 io_state_ == READ_AHEAD_IO_TRANSITION::READ_AHEAD_FAILURE)) { in WaitForReadAheadToStart()[all …]
335 READ_AHEAD_IO_TRANSITION io_state_; variable