Searched refs:validHandleCount (Results 1 – 1 of 1) sorted by relevance
148 uint32_t validHandleCount = 0; in validateAudioSources() local155 validHandleCount++; in validateAudioSources()169 if (validHandleCount > 0) { in validateAudioSources()175 if (validHandleCount == kMaxAudioSources) { in validateAudioSources()