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Searched defs:c000 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Device/
DBlitter.cpp1518 Float4 c000 = readFloat4(s000, state); in sample() local
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1098 Vector4f c000 = sampleTexel(x0, y0, z0, dRef, sample, mipmap, buffer, function); in sampleFloat3D() local
/external/swiftshader/src/Renderer/
DSurface.cpp1075 Color<float> c000 = read(x0, y0, z0); in sample() local