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Searched defs:far (Results 1 – 25 of 44) sorted by relevance

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/external/llvm-project/lld/test/ELF/
Darm-thumb-thunk-v6m.s28 .globl far symbol
30 far: label
Darm-v5-reloc-error.s28 .globl far symbol
30 far: label
Dmips-jalr.s38 far: label
/external/llvm-project/lld/test/ELF/Inputs/
Dfar-long-arm-abs.s1 .global far symbol
3 far = 0x202001c define
Dfar-arm-abs.s1 .global far symbol
3 far = 0x202001c define
/external/llvm-project/llvm/test/MC/ARM/
Dcomment.s21 far: label
/external/llvm/test/MC/ARM/
Dcomment.s21 far: label
/external/linux-kselftest/tools/testing/selftests/bpf/progs/
Dtest_mmap.c24 int zero = 0, one = 1, two = 2, far = 1500; in test_mmap() local
/external/skia/modules/canvaskit/tests/
Dmatrix.spec.js197 'far' : 4, property
/external/dynamic_depth/internal/dynamic_depth/
Ddepth_jpeg.cc108 auto far = depth_map->GetFar(); in ValidateAndroidDynamicDepthBuffer() local
Ddepth_map.cc154 float far; in ParseFields() local
/external/skqp/src/utils/
DSk3D.cpp41 bool Sk3Perspective(SkMatrix44* dst, float near, float far, float angle) { in Sk3Perspective()
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DIMath.js611 J3DIMatrix4.prototype.ortho = function(left, right, bottom, top, near, far) argument
638 J3DIMatrix4.prototype.frustum = function(left, right, bottom, top, near, far) argument
/external/llvm-project/lldb/source/Plugins/Process/Utility/
DRegisterInfoPOSIX_arm.h40 uint32_t far; /* Virtual Fault Address */ member
DRegisterInfoPOSIX_arm64.h57 uint64_t far; // Virtual Fault Address member
DRegisterContextDarwin_arm64.h88 uint64_t far; // Virtual Fault Address member
DRegisterContextDarwin_arm.h125 uint32_t far; /* Virtual Fault Address */ member
/external/linux-kselftest/tools/testing/selftests/bpf/prog_tests/
Dmmap.c27 const int zero = 0, one = 1, two = 2, far = 1500; in test_mmap() local
/external/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
DMatrix.java51 public static Matrix makePerspective(float near, float far, float angle) { in makePerspective()
161 private static native long nCreatePerspective(float near, float far, float angle); in nCreatePerspective()
/external/dynamic_depth/includes/dynamic_depth/
Ddepth_map.h35 float far; member
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp448 …TField *far = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("far"), zeroSo… in InsertBuiltInFunctions() local
/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.hpp246 void depthRange(glw::GLfloat near, glw::GLfloat far) in depthRange()
251 void depthRange(glw::GLdouble near, glw::GLdouble far) in depthRange()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dmatrixop.c132 float near, float far) in Matrix4x4_Frustum()
/external/skia/modules/androidkit/src/
DMatrix.cpp32 static jlong Matrix_CreatePerspective(JNIEnv* env, jobject, float near, float far, float angle) { in Matrix_CreatePerspective()
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DRoundRectangle.java41 private final EnumSet<Zone> far = EnumSet.of(Zone.FAR_OUTSIDE, Zone.FAR_INSIDE); field in RoundRectangle

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