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Searched defs:is_shader_storage (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniform_block_active_visitor.h58 bool is_shader_storage; member
Dir_uniform.h177 bool is_shader_storage; member
Dlink_uniforms.cpp541 bool is_shader_storage; member in __anona0b208b00111::count_uniform_size
Dlinker.cpp4135 bool is_shader_storage = in build_program_resource_list() local