/external/skia/docs/examples/ |
D | Matrix_postSkew.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_postRotate.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_postConcat.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_preRotate_2.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_postScale_2.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_preScale_2.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_preSkew.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_postRotate_2.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_postSkew_2.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_preRotate.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_postScale.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_preSkew_2.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_preScale.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_063.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_mapXY_2.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {30, 206}}; in draw() local
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D | Matrix_preConcat.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_setConcat.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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D | Matrix_Concat.cpp | 8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
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