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Searched refs:mSceneGraphs (Results 1 – 4 of 4) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/
DScene.cpp53 for (size_t i = 0; i < mSceneGraphs.size(); i++) { in tearDown()
54 delete mSceneGraphs[i]; in tearDown()
68 for (size_t i = 0; i < mSceneGraphs.size(); i++) { in update()
69 delete mSceneGraphs[i]; in update()
71 mSceneGraphs.clear(); in update()
77 mSceneGraphs[index]->drawProgram(*mModelMatrix, *mViewMatrix, *mProjectionMatrix); in drawSceneGraph()
DScene.h45 std::vector<ProgramNode*> mSceneGraphs; variable
/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp156 mSceneGraphs.push_back(lightSceneGraph); in updateSceneGraphs()
162 mSceneGraphs.push_back(blurSceneGraph); in updateSceneGraphs()
169 mSceneGraphs.push_back(glowSceneGraph); in updateSceneGraphs()
189 mSceneGraphs[0]->drawProgram(*mFboModelMatrix, *mFboViewMatrix, *mFboProjectionMatrix); // Mesh in draw()
191 mSceneGraphs[1]->drawProgram(*mFboModelMatrix, *mFboViewMatrix, *mFboProjectionMatrix); // Blur in draw()
/cts/tests/openglperf2/jni/reference/scene/flocking/
DFlockingScene.cpp144 mSceneGraphs.push_back(mainSceneGraph); in updateSceneGraphs()
173 mSceneGraphs.push_back(waterSceneGraph); in updateSceneGraphs()