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Searched refs:setUpTextures (Results 1 – 6 of 6) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/flocking/
DFlockingScene.h26 bool setUpTextures();
DFlockingScene.cpp112 bool FlockingScene::setUpTextures() { in setUpTextures() function in FlockingScene
/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.h26 bool setUpTextures();
DGlowingScene.cpp114 bool GlowingScene::setUpTextures() { in setUpTextures() function in GlowingScene
/cts/tests/openglperf2/jni/reference/scene/
DScene.h29 virtual bool setUpTextures() = 0;
/cts/tests/openglperf2/jni/reference/
DReferenceRenderer.cpp53 mScenes[i]->setUpTextures(); in setUp()