Searched refs:texHeight (Results 1 – 3 of 3) sorted by relevance
43 static GLuint genTexture(int texWidth, int texHeight, int fill);
212 GLuint GLUtils::genTexture(int texWidth, int texHeight, int fill) { in genTexture() argument215 int h = roundUpToSmallestPowerOf2(texHeight); in genTexture()
57 int texHeight = bitmap.getHeight(); in ResourceModifier() local68 matrix.setTranslate(texWidth / 2.0f, texHeight / 2.0f); in ResourceModifier()