/external/flatbuffers/tests/FlatBuffers.Test/ |
D | FlatBuffersFuzzTests.cs | 41 builder.AddByte(255); in TestNumbers() 71 builder.AddByte(1); in TestVector_1xUInt8() 83 builder.AddByte(1); in TestVector_2xUint8() 85 builder.AddByte(2); in TestVector_2xUint8() 413 builder.AddByte(33); in TestVTableWithAVectorOf_2xStructOf_2xInt8() 414 builder.AddByte(44); in TestVTableWithAVectorOf_2xStructOf_2xInt8() 415 builder.AddByte(55); in TestVTableWithAVectorOf_2xStructOf_2xInt8() 416 builder.AddByte(66); in TestVTableWithAVectorOf_2xStructOf_2xInt8() 447 builder.AddByte(0, 33, 0); in TestVTableWithSomeElements() 480 builder.AddByte(0, 33, 0); in TestTwoFinishTable() [all …]
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D | FlatBufferBuilderTests.cs | 56 fbb.AddByte(0, 0, 0); in FlatBufferBuilder_WithForceDefaults_WhenAddByte_AndDefaultValue_OffsetIncreasesBySize() 166 fbb.AddByte(0, 0, 0); in FlatBufferBuilder_WhenAddByte_AndDefaultValue_OffsetIsUnchanged()
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D | FlatBuffersExampleTests.cs | 71 fbb.AddByte((byte)i); in CanCreateNewFlatBufferFromScratch()
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/external/flatbuffers/net/FlatBuffers/ |
D | FlatBufferBuilder.cs | 245 public void AddByte(byte x) { Prep(sizeof(byte), 0); PutByte(x); } in AddByte() method in FlatBuffers.FlatBufferBuilder 464 …public void AddByte(int o, byte x, byte d) { if (ForceDefaults || x != d) { AddByte(x); Slot(o); }… in AddByte() method in FlatBuffers.FlatBufferBuilder 558 AddByte(0); in CreateString() 578 AddByte(0); in CreateUTF8String() 805 AddByte((byte)fileIdentifier[i]); in Finish()
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/external/flatbuffers/tests/MyGame/Example/ |
D | TestSimpleTableWithEnum.cs | 33 …ddColor(FlatBufferBuilder builder, MyGame.Example.Color color) { builder.AddByte(0, (byte)color, 2… in AddColor()
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D | Monster.cs | 198 …r(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return … in CreateInventoryVector() 201 …ddColor(FlatBufferBuilder builder, MyGame.Example.Color color) { builder.AddByte(6, (byte)color, 8… in AddColor() 202 …stType(FlatBufferBuilder builder, MyGame.Example.Any testType) { builder.AddByte(7, (byte)testType… in AddTestType() 216 …r(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return … in CreateTestnestedflatbufferVector() 243 …r(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return … in CreateFlexVector() 280 …uilder builder, MyGame.Example.AnyUniqueAliases anyUniqueType) { builder.AddByte(43, (byte)anyUniq… in AddAnyUniqueType() 282 … builder, MyGame.Example.AnyAmbiguousAliases anyAmbiguousType) { builder.AddByte(45, (byte)anyAmbi… in AddAnyAmbiguousType() 285 …r(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); r… in CreateVectorOfEnumsVector()
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D | TypeAliases.cs | 92 public static void AddU8(FlatBufferBuilder builder, byte u8) { builder.AddByte(1, u8, 0); } in AddU8()
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/external/flatbuffers/tests/union_vector/ |
D | Movie.cs | 49 …erType(FlatBufferBuilder builder, Character mainCharacterType) { builder.AddByte(0, (byte)mainChar… in AddMainCharacterType() 52 …r(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte((byte)data[i]); r… in CreateCharactersTypeVector()
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/external/libchrome/base/i18n/ |
D | build_utf8_validator_tables.cc | 90 void AddByte(uint8_t to) { in AddByte() function in __anondbd002570111::Range 234 new_range.AddByte(current_pair.character.back()); in MoveRightMostCharToSet()
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/external/flatbuffers/docs/source/ |
D | Tutorial.md | 987 builder.AddByte((byte)i);
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