Searched refs:BuildSuccessful (Results 1 – 1 of 1) sorted by relevance
346 bool BuildSuccessful = true; member in GPUNodeBuilder2207 BuildSuccessful = 0; in finalizeKernelArguments()2426 BuildSuccessful = false; in addCUDALibDevice()2453 BuildSuccessful = false; in finalizeKernelFunction()3545 if (!NodeBuilder.BuildSuccessful) in generateCode()