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Searched refs:CFX_BidiChar (Results 1 – 4 of 4) sorted by relevance

/external/pdfium/core/fxcrt/
Dfx_bidi_unittest.cpp17 CFX_BidiChar bidi; in TEST()
18 CFX_BidiChar::Segment info; in TEST()
21 EXPECT_EQ(CFX_BidiChar::NEUTRAL, info.direction); in TEST()
28 CFX_BidiChar bidi; in TEST()
29 CFX_BidiChar::Segment info; in TEST()
40 EXPECT_EQ(CFX_BidiChar::NEUTRAL, info.direction); in TEST()
46 EXPECT_EQ(CFX_BidiChar::LEFT, info.direction); in TEST()
54 CFX_BidiChar bidi; in TEST()
55 CFX_BidiChar::Segment info; in TEST()
74 EXPECT_EQ(CFX_BidiChar::NEUTRAL, info.direction); in TEST()
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Dfx_bidi.cpp14 CFX_BidiChar::CFX_BidiChar() in CFX_BidiChar() function in CFX_BidiChar
17 bool CFX_BidiChar::AppendChar(wchar_t wch) { in AppendChar()
42 bool CFX_BidiChar::EndChar() { in EndChar()
47 void CFX_BidiChar::StartNewSegment(CFX_BidiChar::Direction direction) { in StartNewSegment()
55 CFX_BidiChar bidi; in CFX_BidiString()
64 [](const CFX_BidiChar::Segment& seg) { in CFX_BidiString()
65 return seg.direction == CFX_BidiChar::RIGHT; in CFX_BidiString()
69 [](const CFX_BidiChar::Segment& seg) { in CFX_BidiString()
70 return seg.direction == CFX_BidiChar::LEFT; in CFX_BidiString()
79 CFX_BidiChar::Direction CFX_BidiString::OverallDirection() const { in OverallDirection()
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Dfx_bidi.h16 class CFX_BidiChar {
25 CFX_BidiChar();
42 void StartNewSegment(CFX_BidiChar::Direction direction);
50 using const_iterator = std::vector<CFX_BidiChar::Segment>::const_iterator;
56 CFX_BidiChar::Direction OverallDirection() const;
66 std::vector<CFX_BidiChar::Segment> m_Order;
67 CFX_BidiChar::Direction m_eOverallDirection = CFX_BidiChar::LEFT;
/external/pdfium/core/fpdftext/
Dcpdf_textpage.cpp157 return CFX_BidiString(str).OverallDirection() == CFX_BidiChar::RIGHT; in IsRightToLeft()
700 CFX_BidiChar::Direction eCurrentDirection = bidi.OverallDirection(); in CloseTempLine()
702 if (segment.direction == CFX_BidiChar::RIGHT || in CloseTempLine()
703 (segment.direction == CFX_BidiChar::NEUTRAL && in CloseTempLine()
704 eCurrentDirection == CFX_BidiChar::RIGHT)) { in CloseTempLine()
705 eCurrentDirection = CFX_BidiChar::RIGHT; in CloseTempLine()
709 eCurrentDirection = CFX_BidiChar::LEFT; in CloseTempLine()