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Searched refs:ComputeMemoryUsage (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp50 uint64_t ComputeMemoryUsage(const D3D11_TEXTURE2D_DESC *desc) in ComputeMemoryUsage() function
58 uint64_t ComputeMemoryUsage(const D3D11_TEXTURE3D_DESC *desc) in ComputeMemoryUsage() function
67 uint64_t ComputeMemoryUsage(const D3D11_BUFFER_DESC *desc) in ComputeMemoryUsage() function
74 uint64_t ComputeMemoryUsage(const T *desc) in ComputeMemoryUsage() function
85 return ComputeMemoryUsage(&desc); in ComputeGenericMemoryUsage()
412 incrResource(GetResourceTypeFromD3D11<T>(), ComputeMemoryUsage(desc)); in allocate()
457 size_t requiredSize = static_cast<size_t>(ComputeMemoryUsage(desc)); in createInitDataIfNeeded()
507 size_t requiredSize = static_cast<size_t>(ComputeMemoryUsage(desc)); in createInitDataIfNeeded()