Home
last modified time | relevance | path

Searched refs:ComputeShader (Results 1 – 18 of 18) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderGroupVoteTests.cpp55 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::strin… in ComputeShader() function in glcts::ShaderGroupVoteTestCaseBase::ComputeShader
60 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::strin… in ComputeShader() function in glcts::ShaderGroupVoteTestCaseBase::ComputeShader
66 ShaderGroupVoteTestCaseBase::ComputeShader::~ComputeShader() in ~ComputeShader()
74 void ShaderGroupVoteTestCaseBase::ComputeShader::create(deqp::Context& context) in create()
89 void ShaderGroupVoteTestCaseBase::ComputeShader::execute(deqp::Context& context) in execute()
187 void ShaderGroupVoteTestCaseBase::ComputeShader::validate(deqp::Context& context) in validate()
200 bool ShaderGroupVoteTestCaseBase::ComputeShader::validateScreenPixels(deqp::Context& context, tcu::… in validateScreenPixels()
316 m_shaders.push_back(new ComputeShader("availability", specializeShader(1, &shader))); in ShaderGroupVoteAvailabilityTestCase()
355 …new ComputeShader("allInvocationsARB", specializeShader(1, &shaderBase), tcu::IVec4(255, 255, 255,… in ShaderGroupVoteAllInvocationsTestCase()
371 …new ComputeShader("anyInvocationARB", specializeShader(1, &shaderBase), tcu::IVec4(0, 0, 0, 255))); in ShaderGroupVoteAnyInvocationTestCase()
[all …]
DglcShaderGroupVoteTests.hpp37 class ComputeShader class in glcts::ShaderGroupVoteTestCaseBase
52 ComputeShader(const std::string& name, const std::string& shader);
53 ComputeShader(const std::string& name, const std::string& shader, const tcu::IVec4& desiredColor);
54 ~ComputeShader();
70 typedef std::vector<ComputeShader*>::iterator ComputeShaderIter;
75 std::vector<ComputeShader*> m_shaders;
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DShaderExecutable11.h35 ShaderExecutable11(const void *function, size_t length, d3d11::ComputeShader &&executable);
43 const d3d11::ComputeShader &getComputeShader() const;
50 d3d11::ComputeShader mComputeExecutable;
DShaderExecutable11.cpp55 d3d11::ComputeShader &&executable) in ShaderExecutable11()
86 const d3d11::ComputeShader &ShaderExecutable11::getComputeShader() const in getComputeShader()
DResourceManager11.h54 OP(NAME, ComputeShader, ID3D11ComputeShader, ShaderData, void) \
DStateManager11.h260 void setComputeShader(const d3d11::ComputeShader *shader);
Drenderer11_utils.cpp2334 template angle::Result LazyResource<ResourceType::ComputeShader>::resolveImpl(
DStateManager11.cpp2437 void StateManager11::setComputeShader(const d3d11::ComputeShader *shader) in setComputeShader()
2968 const d3d11::ComputeShader *computeShader = in syncProgramForCompute()
DRenderer11.cpp3037 d3d11::ComputeShader computeShader; in loadExecutable()
/external/deqp/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp102 if (getStage() != ComputeShader) in LayoutBindingProgram()
109 … glu::ProgramSources() << glu::ComputeSource(m_contextSupplier.getSource(ComputeShader).c_str())); in LayoutBindingProgram()
140 if (getStage() != ComputeShader) in getErrorLog()
169 errLog << "### dump of " << stageToName(ComputeShader) << "###\n"; in getErrorLog()
172 errLog << msg << stageToName(ComputeShader) << ": " << computeShaderInfo.infoLog << "\n"; in getErrorLog()
173 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog()
193 case ComputeShader: in getErrorLog()
194 errLog << "### dump of " << stageToName(ComputeShader) << "###\n"; in getErrorLog()
195 errLog << stageToName(ComputeShader) << "\n"; in getErrorLog()
196 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog()
[all …]
Des31cLayoutBindingTests.hpp47 ComputeShader enumerator
Des31cProgramInterfaceQueryTests.cpp456 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon314371c20111::ComputeShaderTest
630 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
2295 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon314371c20111::ShaderStorageBlock
2344 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
2694 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon314371c20111::TopLevelArray
2713 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
Des31cTextureGatherTests.cpp842 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon4a83994f0111::GatherBase
954 program = CreateComputeProgram(ComputeShader()); in TestCompute()
/external/swiftshader/docs/
DVulkanShaderDebugging.md38 * `"ComputeShader"`
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.h665 ComputeShader = 10, enumerator
2624 onBufferRead(VK_ACCESS_SHADER_READ_BIT, PipelineStage::ComputeShader, buffer); in onBufferComputeShaderRead()
2628 onBufferWrite(VK_ACCESS_SHADER_WRITE_BIT, PipelineStage::ComputeShader, buffer); in onBufferComputeShaderWrite()
Dvk_helpers.cpp63 {PipelineStage::ComputeShader, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT},
72 {gl::ShaderType::Compute, PipelineStage::ComputeShader},
486 PipelineStage::ComputeShader,
501 PipelineStage::ComputeShader,
/external/deqp/external/openglcts/modules/gl/
Dgl4cProgramInterfaceQueryTests.cpp2501 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon1baa9b310111::SoubroutinesCompute
2707 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
4565 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon1baa9b310111::ComputeShaderTest
4739 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
Dgl4cTextureGatherTests.cpp943 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anone06bc3be0111::GatherBase
1080 program = CreateComputeProgram(ComputeShader()); in TestCompute()