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Searched refs:DEFAULT_MAIN_ENDING (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
Des31cArrayOfArraysTests.cpp394 #define DEFAULT_MAIN_ENDING(TYPE, SOURCE) \ macro
1309 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
1359 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
1395 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
1428 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
1466 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
1495 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
1534 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
1572 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
1605 DEFAULT_MAIN_ENDING(tested_shader_type, shader_source); in test_shader_compilation()
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