Searched refs:DepthWriteMask (Results 1 – 10 of 10) sorted by relevance
77 unsigned int DepthWriteMask:1; member
660 rgb->Alpha.DepthWriteMask = alpha->Alpha.DepthWriteMask; in destructive_merge_instructions()947 pair_inst->Alpha.DepthWriteMask = pair_inst->RGB.DepthWriteMask; in convert_rgb_to_alpha()967 pair_inst->RGB.DepthWriteMask = 0; in convert_rgb_to_alpha()
258 if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask) { in emit_paired()275 if (inst->Alpha.DepthWriteMask) { in emit_paired()
286 pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); in set_pair_instruction()
274 if (inst->Alpha.DepthWriteMask) { in emit_alu()
432 if (inst->Alpha.DepthWriteMask) in rc_print_pair_instruction()
75 depthStencilDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; in loadResources()
239 dsDesc.DepthWriteMask = ConvertDepthMask(glState.depthMask); in getDepthStencilState()
659 depthStencilDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; in initResources()
459 dsDesc->DepthWriteMask = D3D12_DEPTH_WRITE_MASK_ZERO; in fill_in_depth_stencil_state()