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Searched refs:DepthWriteMask (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_program_pair.h77 unsigned int DepthWriteMask:1; member
Dradeon_pair_schedule.c660 rgb->Alpha.DepthWriteMask = alpha->Alpha.DepthWriteMask; in destructive_merge_instructions()
947 pair_inst->Alpha.DepthWriteMask = pair_inst->RGB.DepthWriteMask; in convert_rgb_to_alpha()
967 pair_inst->RGB.DepthWriteMask = 0; in convert_rgb_to_alpha()
Dr500_fragprog_emit.c258 if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask) { in emit_paired()
275 if (inst->Alpha.DepthWriteMask) { in emit_paired()
Dradeon_pair_translate.c286 pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); in set_pair_instruction()
Dr300_fragprog_emit.c274 if (inst->Alpha.DepthWriteMask) { in emit_alu()
Dradeon_program_print.c432 if (inst->Alpha.DepthWriteMask) in rc_print_pair_instruction()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DPixelTransfer11.cpp75 depthStencilDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; in loadResources()
DRenderStateCache.cpp239 dsDesc.DepthWriteMask = ConvertDepthMask(glState.depthMask); in getDepthStencilState()
DBlit11.cpp659 depthStencilDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; in initResources()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp459 dsDesc->DepthWriteMask = D3D12_DEPTH_WRITE_MASK_ZERO; in fill_in_depth_stencil_state()