Searched refs:FlingState (Results 1 – 4 of 4) sorted by relevance
55 struct FlingState { struct56 FlingState() : fActive(false) {} in FlingState() argument75 FlingState fFlinger; argument
50 void TouchGesture::FlingState::reset(float sx, float sy) { in reset()61 bool TouchGesture::FlingState::evaluateMatrix(SkMatrix* matrix) { in evaluateMatrix()
59 struct FlingState { struct60 FlingState() : fActive(false) {} in FlingState() function79 FlingState fFlinger; argument