Searched refs:GL_FramebufferTexture2D (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.h | 120 ANGLE_EXPORT void GL_APIENTRY GL_FramebufferTexture2D(GLenum target,
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D | proc_table_egl_autogen.cpp | 345 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
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D | entry_points_gles_2_0_autogen.cpp | 1220 void GL_APIENTRY GL_FramebufferTexture2D(GLenum target, in GL_FramebufferTexture2D() function
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D | libGLESv2_autogen.cpp | 302 return GL_FramebufferTexture2D(target, attachment, textarget, texture, level); in glFramebufferTexture2D()
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/external/angle/src/libGL/ |
D | entry_points_gl_3_autogen.h | 75 ANGLE_EXPORT void GL_APIENTRY GL_FramebufferTexture2D(GLenum target,
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D | proc_table_wgl_autogen.cpp | 276 {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
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D | entry_points_gl_3_autogen.cpp | 699 void GL_APIENTRY GL_FramebufferTexture2D(GLenum target, in GL_FramebufferTexture2D() function
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D | libGL_autogen.cpp | 3182 return GL_FramebufferTexture2D(target, attachment, textarget, texture, level); in glFramebufferTexture2D()
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