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Searched refs:GL_GetTranslatedShaderSourceANGLE (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libGLESv2/
Dproc_table_egl_autogen.cpp519 {"glGetTranslatedShaderSourceANGLE", P(GL_GetTranslatedShaderSourceANGLE)},
Dentry_points_gles_ext_autogen.h611 ANGLE_EXPORT void GL_APIENTRY GL_GetTranslatedShaderSourceANGLE(GLuint shader,
DlibGLESv2_autogen.cpp3708 return GL_GetTranslatedShaderSourceANGLE(shader, bufsize, length, source); in glGetTranslatedShaderSourceANGLE()
Dentry_points_gles_ext_autogen.cpp3388 void GL_APIENTRY GL_GetTranslatedShaderSourceANGLE(GLuint shader, in GL_GetTranslatedShaderSourceANGLE() function