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Searched refs:GL_IsShader (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libGL/
Dentry_points_gl_2_autogen.h77 ANGLE_EXPORT GLboolean GL_APIENTRY GL_IsShader(GLuint shader);
Dproc_table_wgl_autogen.cpp483 {"glIsShader", P(GL_IsShader)},
Dentry_points_gl_2_autogen.cpp801 GLboolean GL_APIENTRY GL_IsShader(GLuint shader) in GL_IsShader() function
DlibGL_autogen.cpp2644 return GL_IsShader(shader); in glIsShader()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.h197 ANGLE_EXPORT GLboolean GL_APIENTRY GL_IsShader(GLuint shader);
Dproc_table_egl_autogen.cpp576 {"glIsShader", P(GL_IsShader)},
Dentry_points_gles_2_0_autogen.cpp2280 GLboolean GL_APIENTRY GL_IsShader(GLuint shader) in GL_IsShader() function
DlibGLESv2_autogen.cpp524 return GL_IsShader(shader); in glIsShader()