Searched refs:MONSTER_IDENTIFIER (Results 1 – 2 of 2) sorted by relevance
2007 pub const MONSTER_IDENTIFIER: &'static str = "MONS"; constant2011 return flatbuffers::buffer_has_identifier(buf, MONSTER_IDENTIFIER, false); in monster_buffer_has_identifier()2016 return flatbuffers::buffer_has_identifier(buf, MONSTER_IDENTIFIER, true); in monster_size_prefixed_buffer_has_identifier()2025 fbb.finish(root, Some(MONSTER_IDENTIFIER)); in finish_monster_buffer()2030 fbb.finish_size_prefixed(root, Some(MONSTER_IDENTIFIER)); in finish_size_prefixed_monster_buffer()
149 builder.finish(root, Some(my_game::example::MONSTER_IDENTIFIER)); in create_serialized_example_with_library_code()239 assert_eq!("MONS", my_game::example::MONSTER_IDENTIFIER); in monster_identifier()