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Searched refs:SceneTriangle (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fRasterizationTests.cpp228 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
255 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
680 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
693 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
756 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
764 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
825 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
833 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
1363 …void extractTriangles (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, const std::…
1387 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
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/external/deqp/framework/common/
DtcuRasterizationVerifier.hpp64 struct SceneTriangle struct
71 std::vector<SceneTriangle> triangles;
DtcuRasterizationVerifier.cpp141 bool pixelOnlyOnASharedEdge (const tcu::IVec2& pixel, const TriangleSceneSpec::SceneTriangle& trian… in pixelOnlyOnASharedEdge()
184 tcu::IVec4 getTriangleAABB (const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& vie… in getTriangleAABB()
1030 TriangleSceneSpec::SceneTriangle tri; in verifyMultisampleLineGroupRasterization()
/external/deqp/modules/gles3/functional/
Des3fRasterizationTests.cpp431 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
458 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
829 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
842 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
905 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
913 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
974 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
982 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
1512 …void extractTriangles (std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles, const std::…
1536 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationTests.cpp967 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
968 virtual bool compareAndVerify (std::vector<TriangleSceneSpec::SceneTriangle>& triangles,
993 std::vector<TriangleSceneSpec::SceneTriangle> triangles; in iterate()
1020 bool BaseTriangleTestInstance::compareAndVerify (std::vector<TriangleSceneSpec::SceneTriangle>& tri… in compareAndVerify()
2070 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
2073 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
2138 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
2141 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
2204 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles…
2207 …tion, std::vector<tcu::Vec4>& outData, std::vector<TriangleSceneSpec::SceneTriangle>& outTriangles) in generateTriangles()
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/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp529 TriangleSceneSpec::SceneTriangle triangle; in convertToSceneSpec()