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Searched refs:SystemMemoryStorage (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp310 class Buffer11::SystemMemoryStorage : public Buffer11::BufferStorage class in rx::Buffer11
313 explicit SystemMemoryStorage(Renderer11 *renderer);
314 ~SystemMemoryStorage() override {} in ~SystemMemoryStorage()
396 SystemMemoryStorage *systemMemoryStorage = nullptr; in getData()
839 return new SystemMemoryStorage(mRenderer); in allocateStorage()
1821 Buffer11::SystemMemoryStorage::SystemMemoryStorage(Renderer11 *renderer) in SystemMemoryStorage() function in rx::Buffer11::SystemMemoryStorage
1825 angle::Result Buffer11::SystemMemoryStorage::copyFromStorage(const gl::Context *context, in copyFromStorage()
1842 angle::Result Buffer11::SystemMemoryStorage::resize(const gl::Context *context, in resize()
1856 angle::Result Buffer11::SystemMemoryStorage::map(const gl::Context *context, in map()
1867 void Buffer11::SystemMemoryStorage::unmap() in unmap()
DBuffer11.h128 class SystemMemoryStorage; variable