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Searched refs:TEXCRD (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DPixelPipeline.hpp83 void TEXCRD(Vector4s &dst, Float4 &u, Float4 &v, Float4 &s, int coordinate, bool project);
DPixelPipeline.cpp137TEXCRD(d, x, y, z, src0.index, src0.modifier == Shader::MODIFIER_DZ || src0.modifier == Shader::MO… in applyShader()
141TEXCRD(d, x, y, w, src0.index, src0.modifier == Shader::MODIFIER_DZ || src0.modifier == Shader::MO… in applyShader()
1583 …void PixelPipeline::TEXCRD(Vector4s &dst, Float4 &u, Float4 &v, Float4 &s, int coordinate, bool pr… in TEXCRD() function in sw::PixelPipeline