Searched refs:TMPL_TYPE (Results 1 – 1 of 1) sorted by relevance
/external/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | _swizzle_func.hpp | 6 #define GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B) \ argument 7 SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B() CONST \ 9 return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B); \ 12 #define GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C)… argument 13 SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C() CONST \ 15 return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C); \ 18 #define GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C,… argument 19 SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C ## D() CONST \ 21 return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D); \ 24 #define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B… argument [all …]
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