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Searched refs:WRITEMASK_XYZ (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/tests/
Dtest_glsl_to_tgsi_array_merge.cpp109 array_live_range a2(2, 9, 1, 10, WRITEMASK_XYZ); in TEST_F()
139 array_live_range a1(1, 10, 1, 10, WRITEMASK_XYZ); in TEST_F()
329 EXPECT_EQ(a3.access_mask(), WRITEMASK_XYZ); in TEST_F()
682 {4, 4, 8, 9, WRITEMASK_XYZ}, in TEST_F()
905 { TGSI_OPCODE_MOV, {MT(4, 4, WRITEMASK_XYZ)}, {MT(0, in0, "xyz")}, {}, ARR()}, in TEST_F()
912 … { TGSI_OPCODE_ADD, {MT(0, out1, WRITEMASK_XYZ)}, {MT(4, 4, "xyz"), MT(0, in0, "xyz")}, {}, ARR()}, in TEST_F()
923 { TGSI_OPCODE_MOV, {MT(1, 4, WRITEMASK_XYZ)}, {MT(0, in0, "xyz")}, {}, ARR()}, in TEST_F()
930 … { TGSI_OPCODE_ADD, {MT(0, out1, WRITEMASK_XYZ)}, {MT(1, 4, "xyz"), MT(0, in0, "xyz")}, {}, ARR()}, in TEST_F()
/external/mesa3d/src/mesa/program/
Dprog_instruction.h82 #define WRITEMASK_XYZ 0x7 macro
Dprogramopt.c381 inst->DstReg.WriteMask = WRITEMASK_XYZ; in _mesa_append_fog_code()
Dprog_optimize.c95 channel_mask = WRITEMASK_XYZ; in get_src_arg_mask()
Dprog_to_nir.c414 WRITEMASK_XYZ); in ptn_xpd()
Dir_to_mesa.cpp2040 coord_dst.writemask = WRITEMASK_XYZ; in visit()
/external/mesa3d/src/intel/compiler/
Dtest_vec4_copy_propagation.cpp164 v->emit(v->MOV(writemask(a, WRITEMASK_XYZ), brw_imm_f(1.0f))); in TEST_F()
Dbrw_clip_util.c94 brw_MUL(p, brw_writemask(pos, WRITEMASK_XYZ), pos, in brw_clip_project_position()
Dbrw_vec4_visitor.cpp981 emit(MOV(dst_reg(MRF, param_base + 1, type, WRITEMASK_XYZ), lod)); in emit_texture()
982 emit(MOV(dst_reg(MRF, param_base + 2, type, WRITEMASK_XYZ), lod2)); in emit_texture()
1082 ndc_xyz.writemask = WRITEMASK_XYZ; in emit_ndc_computation()
/external/mesa3d/src/mesa/main/
Dffvertex_prog.c902 emit_op3(p, OPCODE_MAD, tmp, WRITEMASK_XYZ, lm_ambient, in get_scenecolor()
1177 mask0 = WRITEMASK_XYZ; in build_lighting()
1178 mask1 = WRITEMASK_XYZ; in build_lighting()
1184 mask1 = WRITEMASK_XYZ; in build_lighting()
1232 mask0 = WRITEMASK_XYZ; in build_lighting()
1233 mask1 = WRITEMASK_XYZ; in build_lighting()
1239 mask1 = WRITEMASK_XYZ; in build_lighting()
Dff_fragment_shader.cpp675 p->emit(assign(temp_var, val, WRITEMASK_XYZ)); in emit_texenv()
969 p->emit(assign(fog_result, add(temp, mul(fragcolor, f_var)), WRITEMASK_XYZ)); in emit_fog_instructions()
1017 WRITEMASK_XYZ)); in emit_instructions()
/external/mesa3d/src/compiler/glsl/
Dlower_blend_equation_advanced.cpp421 WRITEMASK_XYZ)); in calc_blend_result()
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi.cpp3867 dst.writemask = WRITEMASK_XYZ; in visit_image_intrinsic()
4487 coord_dst.writemask = WRITEMASK_XYZ; in visit()