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/external/apache-commons-bcel/src/main/java/org/apache/bcel/util/
DClass2HTML.java64 private static final Set<String> basic_types = new HashSet<>(); field in Class2HTML
67 basic_types.add("int");
68 basic_types.add("short");
69 basic_types.add("boolean");
70 basic_types.add("void");
71 basic_types.add("char");
72 basic_types.add("byte");
73 basic_types.add("long");
74 basic_types.add("double");
75 basic_types.add("float");
[all …]
/external/mesa3d/.gitlab-ci/
Ddeqp-freedreno-a530-fails.txt28 dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat2x4,Fail
29 dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_uvec3,Fail
30 dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_int,Fail
31 dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_float,Fail
32 dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat4x3,Fail
33 dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_ivec3,Fail
34 dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_vec3,Fail
35 dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat4x2,Fail
36 dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat3,Fail
/external/perfetto/include/perfetto/trace_processor/
DBUILD.gn22 ":basic_types",
29 public_deps = [ ":basic_types" ]
32 source_set("basic_types") {
34 "basic_types.h",
/external/deqp-deps/SPIRV-Tools/source/fuzz/
Dfuzzer_pass_add_local_variables.cpp38 auto& basic_types = basic_type_ids_and_pointers.first; in Apply() local
53 basic_types[GetFuzzerContext()->RandomIndex(basic_types)]; in Apply()
Dfuzzer_pass_add_global_variables.cpp51 auto& basic_types = basic_type_ids_and_pointers.first; in Apply() local
64 basic_types[GetFuzzerContext()->RandomIndex(basic_types)]; in Apply()
Dfuzzer_pass_push_ids_through_variables.cpp74 auto& basic_types = basic_type_ids_and_pointers.first; in Apply() local
76 basic_types[GetFuzzerContext()->RandomIndex(basic_types)]; in Apply()
Dfuzzer_pass.cpp425 std::set<uint32_t> basic_types; in GetAvailableBasicTypesAndPointers() local
445 basic_types.insert(inst.result_id()); in GetAvailableBasicTypesAndPointers()
450 if (basic_types.count(inst.GetSingleWordInOperand(0))) { in GetAvailableBasicTypesAndPointers()
451 basic_types.insert(inst.result_id()); in GetAvailableBasicTypesAndPointers()
462 if (!basic_types.count(inst.GetSingleWordInOperand(i))) { in GetAvailableBasicTypesAndPointers()
468 basic_types.insert(inst.result_id()); in GetAvailableBasicTypesAndPointers()
479 basic_types.count(pointee_type)) { in GetAvailableBasicTypesAndPointers()
491 return {{basic_types.begin(), basic_types.end()}, basic_type_to_pointers}; in GetAvailableBasicTypesAndPointers()
/external/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dfuzzer_pass_add_local_variables.cpp38 auto& basic_types = basic_type_ids_and_pointers.first; in Apply() local
53 basic_types[GetFuzzerContext()->RandomIndex(basic_types)]; in Apply()
Dfuzzer_pass_add_global_variables.cpp51 auto& basic_types = basic_type_ids_and_pointers.first; in Apply() local
64 basic_types[GetFuzzerContext()->RandomIndex(basic_types)]; in Apply()
Dfuzzer_pass_push_ids_through_variables.cpp74 auto& basic_types = basic_type_ids_and_pointers.first; in Apply() local
76 basic_types[GetFuzzerContext()->RandomIndex(basic_types)]; in Apply()
Dfuzzer_pass.cpp425 std::set<uint32_t> basic_types; in GetAvailableBasicTypesAndPointers() local
445 basic_types.insert(inst.result_id()); in GetAvailableBasicTypesAndPointers()
450 if (basic_types.count(inst.GetSingleWordInOperand(0))) { in GetAvailableBasicTypesAndPointers()
451 basic_types.insert(inst.result_id()); in GetAvailableBasicTypesAndPointers()
462 if (!basic_types.count(inst.GetSingleWordInOperand(i))) { in GetAvailableBasicTypesAndPointers()
468 basic_types.insert(inst.result_id()); in GetAvailableBasicTypesAndPointers()
479 basic_types.count(pointee_type)) { in GetAvailableBasicTypesAndPointers()
491 return {{basic_types.begin(), basic_types.end()}, basic_type_to_pointers}; in GetAvailableBasicTypesAndPointers()
/external/mesa3d/src/mapi/glapi/gen/
Dtypeexpr.py90 basic_types = [
100 for (type_name, type_size, integer) in basic_types:
/external/perfetto/include/perfetto/ext/ipc/
DBUILD.gn22 "basic_types.h",
/external/perfetto/include/perfetto/ext/tracing/core/
DBUILD.gn22 "basic_types.h",
/external/perfetto/src/trace_processor/importers/common/
DBUILD.gn47 "../../../../include/perfetto/trace_processor:basic_types",
/external/perfetto/include/perfetto/tracing/
DBUILD.gn37 "internal/basic_types.h",
/external/libyuv/files/
Dlibyuv.gypi14 'include/libyuv/basic_types.h',
/external/perfetto/src/trace_processor/util/
DBUILD.gn28 "../../../include/perfetto/trace_processor:basic_types",
/external/deqp/android/cts/master/src/
Dgles3-master-2020-03-01.txt1498 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.float
1499 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec2
1500 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec3
1501 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec4
1502 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2
1503 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x3
1504 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x4
1505 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x2
1506 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3
1507 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x4
[all …]
/external/deqp/android/cts/master/
Dgles3-master-2020-03-01.txt1498 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.float
1499 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec2
1500 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec3
1501 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec4
1502 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2
1503 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x3
1504 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x4
1505 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x2
1506 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3
1507 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x4
[all …]
Dgles3-master.txt1498 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.float
1499 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec2
1500 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec3
1501 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec4
1502 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2
1503 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x3
1504 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x4
1505 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x2
1506 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3
1507 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x4
[all …]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
Dgles3-master.txt1509 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.float
1510 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec2
1511 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec3
1512 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec4
1513 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2
1514 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x3
1515 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x4
1516 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x2
1517 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3
1518 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x4
[all …]
/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/
Dgles3-master.txt1501 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.float
1502 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec2
1503 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec3
1504 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec4
1505 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2
1506 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x3
1507 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x4
1508 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x2
1509 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3
1510 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x4
[all …]
/external/swiftshader/tests/regres/testlists/
Dgles3-master.txt1498 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.float
1499 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec2
1500 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec3
1501 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec4
1502 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2
1503 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x3
1504 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x4
1505 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x2
1506 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3
1507 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x4
[all …]
Dgles3-master-PASS.txt15399 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.float
15400 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.int
15401 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.ivec2
15402 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.ivec3
15403 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.ivec4
15404 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2
15405 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x3
15406 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x4
15407 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3
15408 dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x2
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