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/external/swiftshader/src/Vulkan/
DVkPipelineLayout.cpp29 Binding *bindingStorage = reinterpret_cast<Binding *>(mem); in PipelineLayout() local
32 descriptorSets[0].bindings = bindingStorage; // Used in destroy() for deallocation. in PipelineLayout()
38 descriptorSets[i].bindings = bindingStorage; in PipelineLayout()
39 bindingStorage += bindingsArraySize; in PipelineLayout()
57 pushConstantRanges = reinterpret_cast<VkPushConstantRange *>(bindingStorage); in PipelineLayout()