Searched refs:coefR (Results 1 – 1 of 1) sorted by relevance
869 float coefR = 0.0f; in fillWithComponentGradients2D() local874 coefR = (x < xedge) ? s * 0.4f : (1 - s) * 0.6f; in fillWithComponentGradients2D()879 coefR += (y < yedge) ? t * 0.4f : (1 - t) * 0.6f; in fillWithComponentGradients2D()884 float r = linearInterpolate(coefR, minVal.x(), maxVal.x()); in fillWithComponentGradients2D()