Searched refs:compressed_targets (Results 1 – 1 of 1) sorted by relevance
796 …glw::GLenum compressed_targets[] = { GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, in iterate() local799 … glw::GLuint compressed_targets_count = sizeof(compressed_targets) / sizeof(compressed_targets[0]); in iterate()803 prepare(compressed_targets[i], true); in iterate()805 is_ok &= check(compressed_targets[i], true); in iterate()