Searched refs:computeShaderGL (Results 1 – 1 of 1) sorted by relevance
233 const ShaderGL *computeShaderGL = in link() local236 mFunctions->attachShader(mProgramID, computeShaderGL->getShaderID()); in link()442 const ShaderGL *computeShaderGL = in link() local445 mFunctions->detachShader(mProgramID, computeShaderGL->getShaderID()); in link()