Searched refs:createInitDataIfNeeded (Results 1 – 2 of 2) sorted by relevance
400 shadowInitData = createInitDataIfNeeded<T>(desc); in allocate()446 const D3D11_SUBRESOURCE_DATA *ResourceManager11::createInitDataIfNeeded<ID3D11Texture2D>( in createInitDataIfNeeded() function in rx::ResourceManager11496 const D3D11_SUBRESOURCE_DATA *ResourceManager11::createInitDataIfNeeded<ID3D11Texture3D>( in createInitDataIfNeeded() function in rx::ResourceManager11543 GetInitDataFromD3D11<T> *ResourceManager11::createInitDataIfNeeded(const GetDescFromD3D11<T> *desc) in createInitDataIfNeeded() function in rx::ResourceManager11
341 GetInitDataFromD3D11<T> *createInitDataIfNeeded(const GetDescFromD3D11<T> *desc);