Searched refs:currentTextureState (Results 1 – 1 of 1) sorted by relevance
3310 const bool currentTextureState = apiState.getEnableFeature(GL_TEXTURE_2D); in CaptureMidExecutionSetup() local3312 if (currentTextureState != defaultTextureState) in CaptureMidExecutionSetup()3314 capCap(GL_TEXTURE_2D, currentTextureState); in CaptureMidExecutionSetup()