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Searched refs:declareUniform (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/sksl/codegen/
DSkSLPipelineStageCodeGenerator.h30 virtual String declareUniform(const VarDeclaration*) = 0;
DSkSLPipelineStageCodeGenerator.cpp314 String uniformName = fCallbacks->declareUniform(&decl); in writeGlobalVarDeclaration()
/external/skia/fuzz/oss_fuzz/
DFuzzSKSL2Pipeline.cpp32 String declareUniform(const SkSL::VarDeclaration* decl) override { in FuzzSKSL2Pipeline() function in FuzzSKSL2Pipeline::Callbacks
/external/skia/src/gpu/effects/
DGrSkSLFP.cpp48 String declareUniform(const SkSL::VarDeclaration* decl) override { in emitCode() function in GrGLSLSkSLFP::emitCode::FPCallbacks
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.h317 …void declareUniform(const TType &type, const TString &name, int registerIndex, bool samplersOnly, …
DOutputASM.cpp3336 declareUniform(type, name, index, false); in uniformRegister()
3494 declareUniform(type, name, index, true); in samplerRegister()
3705 …void OutputASM::declareUniform(const TType &type, const TString &name, int registerIndex, bool sam… in declareUniform() function in glsl::OutputASM
3760declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, &currentBlockEnc… in declareUniform()
3788 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform()
3809 declareUniform(fieldType, uniformName, fieldRegisterIndex, samplersOnly, blockId, encoder); in declareUniform()
/external/skia/src/sksl/
DSkSLMain.cpp423 String declareUniform(const SkSL::VarDeclaration* decl) override { in processCommand() function in processCommand::__anond4c40ebe0b02::Callbacks