Searched refs:depthPtr (Results 1 – 3 of 3) sorted by relevance
56 int *depthPtr = (int *)userData; in startElement() local59 for (i = 0; i < *depthPtr; i++) in startElement()62 *depthPtr += 1; in startElement()67 int *depthPtr = (int *)userData; in endElement() local70 *depthPtr -= 1; in endElement()
4797 deUint32* depthPtr = (deUint32*)depthBufferAllocs[bufferIdx]->getHostPtr(); in initDepthStencilImageChessboardPattern() local4802 tcu::PixelBufferAccess access(tcuFormat, tileSize, tileSize, 1, depthPtr); in initDepthStencilImageChessboardPattern()4813 ((float*)depthPtr)[i] = depthValues[bufferIdx]; in initDepthStencilImageChessboardPattern()
3771 void* const depthPtr = attachmentResources[attachmentNdx]->getResultMemory().getHostPtr(); in logAndVerifyImages() local3782 …st ConstPixelBufferAccess depthAccess (depthFormat, targetSize.x(), targetSize.y(), 1, depthPtr); in logAndVerifyImages()