Searched refs:depthStencilBufferInternalFormat (Results 1 – 2 of 2) sorted by relevance
507 GLenum depthStencilBufferInternalFormat = in generateConfigs() local510 rendererTextureCaps.get(depthStencilBufferInternalFormat); in generateConfigs()512 depthStencilBufferInternalFormat == GL_NONE) in generateConfigs()515 depthStencilBufferInternalFormat == GL_NONE); in generateConfigs()519 gl::GetSizedInternalFormatInfo(depthStencilBufferInternalFormat); in generateConfigs()525 config.depthStencilFormat = depthStencilBufferInternalFormat; in generateConfigs()
1179 for (GLenum depthStencilBufferInternalFormat : depthStencilBufferFormats) in generateConfigs() local1182 rendererTextureCaps.get(depthStencilBufferInternalFormat); in generateConfigs()1184 depthStencilBufferInternalFormat != GL_NONE) in generateConfigs()1193 gl::GetSizedInternalFormatInfo(depthStencilBufferInternalFormat); in generateConfigs()1203 config.depthStencilFormat = depthStencilBufferInternalFormat; in generateConfigs()