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/external/mesa3d/src/compiler/glsl/
Dlink_varyings.cpp1284 unsigned end_range = BITSET_WORDBITS - 1; in store() local
1290 end_range = last_component % BITSET_WORDBITS; in store()
1292 if (used[word] & BITSET_RANGE(start_range, end_range)) { in store()
1298 used[word] |= BITSET_RANGE(start_range, end_range); in store()