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Searched refs:fBUniform (Results 1 – 1 of 1) sorted by relevance

/external/skia/tests/
DSkSLCross.cpp60 fBUniform = args.fUniformHandler->addUniform(&fp, kFragment_GrShaderFlag, in emitCode()
72 pdman.set2f(fBUniform, fp.fB.x(), fp.fB.y()); in onSetData()
75 GrGLSLUniformHandler::UniformHandle fBUniform; member in __anone07694820111::VisualizeCrossProductSignFP::Impl