Searched refs:fDiffuse (Results 1 – 2 of 2) sorted by relevance
81 fDiffuse = sk_tool_utils::create_checkerboard_bitmap( in onOnceBeforeDraw()94 SkRect bitmapBounds = SkRect::MakeIWH(fDiffuse.width(), fDiffuse.height()); in drawRect()102 sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fDiffuse, in drawRect()149 SkBitmap fDiffuse; member in skiagm::LightingShaderGM
326 .bind( kDiffuse_Index, fDiffuse ) in SphereAdapter()380 sph->setDiffuseLight (SkTPin(fDiffuse * 0.01f, 0.0f, 1.0f) * intensity); in onSync()407 fDiffuse = 0, member in skottie::internal::__anonccc005ed0111::SphereAdapter