Home
last modified time | relevance | path

Searched refs:fencesPacked (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DContext_gles_ext_autogen.h230 void deleteFencesNV(GLsizei n, const FenceNVID *fencesPacked); \
232 void genFencesNV(GLsizei n, FenceNVID *fencesPacked); \
DvalidationESEXT_autogen.h1491 bool ValidateDeleteFencesNV(const Context *context, GLsizei n, const FenceNVID *fencesPacked);
1493 bool ValidateGenFencesNV(const Context *context, GLsizei n, const FenceNVID *fencesPacked);
/external/angle/src/libANGLE/capture/
Dcapture_gles_ext_autogen.h1810 const FenceNVID *fencesPacked);
1817 FenceNVID *fencesPacked);
4355 const FenceNVID *fencesPacked,
4360 FenceNVID *fencesPacked,
Dcapture_gles_ext_autogen.cpp8412 const FenceNVID *fencesPacked) in CaptureDeleteFencesNV() argument
8421 InitParamValue(ParamType::TFenceNVIDConstPointer, fencesPacked, &fencesPackedParam.value); in CaptureDeleteFencesNV()
8422 CaptureDeleteFencesNV_fencesPacked(glState, isCallValid, n, fencesPacked, in CaptureDeleteFencesNV()
8449 FenceNVID *fencesPacked) in CaptureGenFencesNV() argument
8458 InitParamValue(ParamType::TFenceNVIDPointer, fencesPacked, &fencesPackedParam.value); in CaptureGenFencesNV()
8459 CaptureGenFencesNV_fencesPacked(glState, isCallValid, n, fencesPacked, &fencesPackedParam); in CaptureGenFencesNV()
/external/angle/src/libGLESv2/
Dentry_points_gles_ext_autogen.cpp7990 const FenceNVID *fencesPacked = PackParam<const FenceNVID *>(fences); in GL_DeleteFencesNV() local
7993 (context->skipValidation() || ValidateDeleteFencesNV(context, n, fencesPacked)); in GL_DeleteFencesNV()
7996 context->deleteFencesNV(n, fencesPacked); in GL_DeleteFencesNV()
7998 ANGLE_CAPTURE(DeleteFencesNV, isCallValid, context, n, fencesPacked); in GL_DeleteFencesNV()
8037 FenceNVID *fencesPacked = PackParam<FenceNVID *>(fences); in GL_GenFencesNV() local
8040 (context->skipValidation() || ValidateGenFencesNV(context, n, fencesPacked)); in GL_GenFencesNV()
8043 context->genFencesNV(n, fencesPacked); in GL_GenFencesNV()
8045 ANGLE_CAPTURE(GenFencesNV, isCallValid, context, n, fencesPacked); in GL_GenFencesNV()