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Searched refs:fsSourceStr (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/tests/
Dvklayertests_pipeline_shader.cpp3817 std::string fsSourceStr = in TEST_F() local
3827 VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
4145 std::string fsSourceStr = "#version 450\n\n"; in TEST_F() local
4149fsSourceStr += "layout(location=" + std::to_string(location) + ") in vec4 v" + std::to_string(i) +… in TEST_F()
4155fsSourceStr += "layout(location=" + std::to_string(location) + ") in float" + " vn;\n"; in TEST_F()
4157fsSourceStr += "layout(location=" + std::to_string(location) + ") in vec" + std::to_string(remaind… in TEST_F()
4161 fsSourceStr += in TEST_F()
4167 VkShaderObj fs(m_device, fsSourceStr.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp1515 std::string fsSourceStr = fsSourceStream.str(); in getBlitProgram() local
1516 const char *fsSourceCStr = fsSourceStr.c_str(); in getBlitProgram()