Searched refs:function_definition (Results 1 – 13 of 13) sorted by relevance
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 4501 std::string function_definition; in test_shader_compilation() local 4505 function_definition = "void my_function(out "; in test_shader_compilation() 4506 function_definition += var_iterator->second.type; in test_shader_compilation() 4507 function_definition += " output_array[2][2][2][2]) {\n"; in test_shader_compilation() 4508 function_definition += iterator_declaration; in test_shader_compilation() 4509 function_definition += iteration_loop_start; in test_shader_compilation() 4510 function_definition += " output_array[a][b][c][d] = " + in test_shader_compilation() 4512 function_definition += in test_shader_compilation() 4514 function_definition += iteration_loop_end; in test_shader_compilation() 4515 function_definition += "}"; in test_shader_compilation() [all …]
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D | es31cArrayOfArraysTests.hpp | 1622 const std::string& function_definition, const std::string& function_use, 1626 const std::string& function_definition, const std::string& function_use, 1630 const std::string& function_definition, const std::string& function_use, 1634 const std::string& function_definition, const std::string& function_use, 1638 const std::string& function_definition, const std::string& function_use, 1642 const std::string& function_definition, const std::string& function_use, 1646 const std::string& function_definition, const std::string& function_use, 1650 const std::string& function_definition, const std::string& function_use, 2293 const std::string& function_definition, const std::string& function_use, 2297 const std::string& function_definition, const std::string& function_use, [all …]
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/external/chromium-trace/catapult/common/py_utils/py_utils/refactor/annotated_symbol/ |
D | __init__.py | 7 from py_utils.refactor.annotated_symbol.function_definition import *
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/external/antlr/runtime/Python3/tests/ |
D | t033backtracking.g | 47 : ( declaration_specifiers? declarator declaration* '{' )=> function_definition 51 function_definition
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/external/antlr/runtime/Python/tests/ |
D | t033backtracking.g | 66 : ( declaration_specifiers? declarator declaration* '{' )=> function_definition 70 function_definition
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/external/antlr/runtime/Cpp/tests/ |
D | t033backtracking.g | 60 : ( declaration_specifiers? declarator declaration* '{' )=> function_definition 64 function_definition
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/external/antlr/runtime/JavaScript/tests/functional/ |
D | t033backtracking.g | 50 : ( declaration_specifiers? declarator declaration* '{' )=> function_definition 54 function_definition
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/external/angle/src/compiler/translator/ |
D | glslang.y | 214 %type <interm.intermNode> function_definition statement simple_statement 1665 : function_definition { 1673 function_definition
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/external/swiftshader/src/OpenGL/compiler/ |
D | glslang.y | 196 %type <interm.intermNode> translation_unit function_definition 1609 : function_definition { 1617 function_definition
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_parser.yy | 116 ast_function_definition *function_definition; 219 %type <function_definition> function_definition 2832 function_definition { $$ = $1; } 2839 function_definition:
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | glslang.y | 324 %type <interm.intermNode> translation_unit function_definition 3970 : function_definition { 3985 function_definition
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D | glslang.m4 | 324 %type <interm.intermNode> translation_unit function_definition 3970 : function_definition { 3985 function_definition
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShadingLanguage420PackTests.cpp | 4331 static const GLchar* function_definition = "T1 function(in T2 left, in T2 right)\n" in prepareShaderSource() local 4548 …Utils::replaceToken("FUNCTION_DEFINITION", position, function_definition, out_source.m_parts[0].m_… in prepareShaderSource() 4734 static const GLchar* function_definition = "T1 function(in T2 left, in T2 right)\n" in prepareShaderSource() local 4951 …Utils::replaceToken("FUNCTION_DEFINITION", position, function_definition, out_source.m_parts[0].m_… in prepareShaderSource()
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