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Searched refs:generateGrid (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DTiledVertexGrid.java59 private Grid generateGrid(int width, int height, int startTileX, int startTileY) { in generateGrid() method in TiledVertexGrid
145 Grid grid = generateGrid((int)mWorldPixelWidth, (int)mWorldPixelHeight, 0, 0); in draw()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawShaderLayerTests.cpp476 std::vector<UVec4> generateGrid (const int numCells, const UVec2& renderSize) in generateGrid() function
729 const std::vector<UVec4> grid = generateGrid(numLayers, renderSize); in testVertexShader()
789 const std::vector<UVec4> grid = generateGrid(numLayers, renderSize); in testTessellationShader()
DvktDrawShaderViewportIndexTests.cpp356 std::vector<UVec4> generateGrid (const int numCells, const UVec2& renderSize) in generateGrid() function
814 const std::vector<UVec4> cells = generateGrid(numViewports, renderSize); in testVertexFragmentShader()
875 const std::vector<UVec4> cells = generateGrid(numViewports, renderSize); in testTessellationShader()
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesBufferTests.cpp1100 void generateGrid (void* pRawData, const float step, const float ox, const float oy, const deUint32… in generateGrid() function
1299 generateGrid(pData, step, -1.0f, -1.0f, GRID_SIZE, GRID_SIZE/2); in initializeBuffers()
1300 generateGrid(pData + m_perDrawBufferOffset, step, -1.0f, 0.0f, GRID_SIZE, GRID_SIZE/2); in initializeBuffers()
1350 generateGrid(m_vertexBufferAlloc->getHostPtr(), step, -1.0f, -1.0f, GRID_SIZE, GRID_SIZE); in initializeBuffers()
1413 generateGrid(m_vertexBufferAlloc->getHostPtr(), 2.0f, -1.0f, -1.0f, 1, 1); in initializeBuffers()