/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingBuildIndirectTests.cpp | 88 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 95 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() 504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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D | vktRayTracingNullASTests.cpp | 84 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 90 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 421 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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D | vktRayTracingTraceRaysTests.cpp | 82 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 88 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 357 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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D | vktRayTracingBuildLargeTests.cpp | 81 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 88 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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D | vktRayTracingTraversalControlTests.cpp | 135 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 141 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 625 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
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D | vktRayTracingMemGuaranteeTests.cpp | 93 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 99 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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D | vktRayTracingBuildTests.cpp | 85 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 91 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 385 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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D | vktRayTracingCallableShadersTests.cpp | 127 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 133 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 703 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
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D | vktRayTracingShaderBindingTableTests.cpp | 149 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 155 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 888 …ata, *pipeline, getShaderGroupHandleSize(vki, physicalDevice), getShaderGroupBaseAlignment(vki, ph… in runTest()
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D | vktRayTracingComplexControlFlowTests.cpp | 122 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 128 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 384 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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D | vktRayTracingBarycentricCoordinatesTests.cpp | 358 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
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D | vktRayTracingDirectionTests.cpp | 481 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
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D | vktRayTracingAccelerationStructuresTests.cpp | 188 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 194 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1476 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() 2175 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate()
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D | vktRayTracingCaptureReplayTests.cpp | 181 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 187 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1059 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest()
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D | vktRayTracingBuiltinTests.cpp | 150 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 156 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1596 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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D | vktRayTracingDataSpillTests.cpp | 1658 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate() 2460 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
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D | vktRayTracingMiscTests.cpp | 8172 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest() 8188 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest() 8206 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest() 8227 m_rayTracingPropsPtr->getShaderGroupBaseAlignment (), in runTest()
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D | vktRayTracingBarrierTests.cpp | 1234 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryTraversalControlTests.cpp | 146 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 152 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 990 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration()
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D | vktRayQueryCullRayFlagsTests.cpp | 186 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 192 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1009 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration()
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D | vktRayQueryWatertightnessTests.cpp | 157 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 164 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1377 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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D | vktRayQueryAccelerationStructuresTests.cpp | 210 deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 216 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1007 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration()
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D | vktRayQueryBuiltinTests.cpp | 247 deUint32 getShaderGroupBaseAlignment(const InstanceInterface& vki, in getShaderGroupBaseAlignment() function 254 return rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in getShaderGroupBaseAlignment() 1457 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkRayTracingUtil.hpp | 774 virtual deUint32 getShaderGroupBaseAlignment (void) = DE_NULL;
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 567 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate()
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