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Searched refs:getVertexComponentType (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/tests/perf_tests/
DIndexDataManagerTest.cpp58 MOCK_CONST_METHOD1(getVertexComponentType, GLenum(angle::FormatID));
/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h135 virtual GLenum getVertexComponentType(angle::FormatID vertexFormatID) const = 0;
DDynamicHLSL.cpp206 GLenum componentType = mRenderer->getVertexComponentType(vertexFormatID); in generateVertexShaderForInputLayout()
DProgramD3D.cpp640 GLenum componentType = renderer->getVertexComponentType(vertexFormatID); in getSignature()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h356 GLenum getVertexComponentType(angle::FormatID vertexFormatID) const override;
DRenderer9.cpp2992 GLenum Renderer9::getVertexComponentType(angle::FormatID vertexFormatID) const in getVertexComponentType() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h339 GLenum getVertexComponentType(angle::FormatID vertexFormatID) const override;
DRenderer11.cpp3930 GLenum Renderer11::getVertexComponentType(angle::FormatID vertexFormatID) const in getVertexComponentType() function in rx::Renderer11