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Searched refs:hasExistingWindowSurface (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DDisplay.h77 bool hasExistingWindowSurface(EGLNativeWindowType window);
DDisplay.cpp323 if(hasExistingWindowSurface(window)) in createWindowSurface()
700 bool Display::hasExistingWindowSurface(EGLNativeWindowType window) in hasExistingWindowSurface() function in egl::Display
/external/angle/src/libANGLE/
DDisplay.h218 static bool hasExistingWindowSurface(EGLNativeWindowType window);
DDisplay.cpp1682 bool Display::hasExistingWindowSurface(EGLNativeWindowType window) in hasExistingWindowSurface() function in egl::Display
DvalidationEGL.cpp2265 if (Display::hasExistingWindowSurface(window)) in ValidateCreateWindowSurface()